Biomechanics Capture
Deep learning based biomechanics capture
Deep learning based biomechanics capture
Projects developed during the unicredit internship.
Gesture recognition using machine learning for wearable motion controller
Human activity and emotion recognition fromRGB videos using deep learning
The robot is developed during the Robotics and design course at Politecnico Di Milano.
Multiplayer computer game developed using Unity. The game was developed for game design class of POLIMI.
Online book store developed during web development class of POLIMI.